I think the thing I noticed first about the game was the beautiful environments, tied with a very minimalist UI to bring forth a very immersive experience. I spent hours playing that, for the most part felt like minutes. The flow of the game added so much to the experience, because I never felt like there was extensive downtime. I just kept playing, never getting lost, or not knowing what to do next, and because of that the experience was amplified much more for me.
If you do not like the default UI set up you can move any UI piece to wherever you want on the screen. This allowed me to set up an already minimalist UI to be even more to my liking and added even more to my personal enjoyment of the game.
If you do not like the default UI set up you can move any UI piece to wherever you want on the screen. This allowed me to set up an already minimalist UI to be even more to my liking and added even more to my personal enjoyment of the game.
The story was delivered very well, the only criticism I have is the lack of voice acting, but beta is beta, and who knows that might change before launch. Truth to be told, even if it doesn't it isn't game breaking to me.I can live without the voice acting, and in a way it adds to the experience not having it. The game feels like a throwback to old school RPG's in many ways, to me the lack of voice acting was no exception.
The leveling experience has everything you would expect from a modern MMO, from a traditional quest method to FATE's that are very similar to Guild Wars 2's dynamic event system. Levequests are a nice addition of repeatable quests, and Guildhests are good if you just want to do some quick group content.
I will touch on the combat though, because I did mention I had a bit of a love hate relationship with it. Lately I have been playing GW2, a game known for it's faster pace semi action based combat, so at first swapping to slower more Final Fantasy style combat system was weird to me and initially I did not think I would be able to play it for very long, however the more I played, the more used to it I got. I still don't think it has the best combat system, but it definitely feels like a Final Fantasy game.
Overall I think the game is solid, and definitely worth checking out if you are a fan of MMO's. It is set to have an open beta sometime within the next month, and has a retail release date of August 27th, 2013.
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ReplyDeleteUsing the party search function is a great way to find a party as there are usually always parties looking for leveling partners. Simply join a group and do some grinding for a few hours; a good group can earn in excess of 10,000 skill points an hour. Leveling up is a breeze when you are earning that much experience points!
ReplyDeleteMake Sure to Use a Good Camp
Leveling groups backfire when the leveling camp is poorly chosen. At lower levels, there usually is not enough monsters at any given camp to support leveling up. As a result, groups do not earn much experience points as you will spend most of your time standing around waiting for monsters to appear.
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